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品牌:Meta HoloLens Pico PlayStationVR ValveIndex HTCVIVE 影创 Varjo MagicLeap Snap FOVE DPVR Nreal 燧光 EyeWayVision Pimax 华为 奇遇 趣立 创维 NOLO XRSpace Lynx Reverb Odyssey 光粒 RealMax RealWear XLOONG Rokid DreamGlass 亮风台 亮亮视野 Lenovo 联想新视界 太平洋未来 谷东 MadGaze Campfire Tooz OPPO Superhexa Vuzix Google Epson ThirdEye Canon LetinAR TiltFive Creal Innovega MojoVision InWith Mira VRGineers GodView SimulaVR Jorjin Humane
方案:ARM Qualcomm Intel AMD Nvidia Goertek 3M WaveOptics Lumus Schott Corning Plessey MicroVision RaonTech WayRay Kopin 耐德佳 惠牛 珑璟光电 灵犀微光 舜宇光学 至格科技 DigiLens Ultraleap Emerge AdHawk Dispelix Occipital Gestigon Tobii 七鑫易维 Ganzin Luxexcel Trilite STMicroElectronics Osram MegaOne Oqmented LioniX Inkron Optofidelity SeirenKST
外设:LogiTech Massless CyberGlove SenseGlove Dexmo BeBop Manus Plexus VRGluv CaptoGlove TeslaSuit ElecSuit Xsens 诺亦腾 Infinadeck Virtuix KatVR 3DRudder HaptX SubPac Vaqso bHaptics Exiii FeelReal StrikerVR OVR CyberShoes EteeXR StonX Tundra
开发:OpenXR WebXR Unity Mars Unreal O3DE GoDot CryEngine Blender A-Frame Three.js MozillaVR Vuforia Apple ARCore Meta WindowsMR SteamVR Pico Aero Substance3D Sketchfab Medium Quill Wikitude Kudan EasyAR SketchUp TiltBrush 8thWall MaxST Sumerian Volograms Blippbuilder GravitySketch Tvori Masterpiece
最新技术专利
- Snap Patent | Augmented reality guidance interface
- Meta Patent | Visual navigation elements for artificial reality environments
- Meta Patent | Actuators, accessories and avatars for enhanced reality devices
- Snap Patent | Augmented reality experience based on physical items
- Google Patent | Attention tracking to augment focus transitions
- IBM Patent | User assistance through demonstration
- MagicLeap Patent | Photoreal character configurations for spatial computing
- Meta Patent | Wavefront sensing from retina-reflected light
- Sony Patent | Image processing apparatus, image processing method, and 3d model data generation method
- MagicLeap Patent | Augmented reality system and method for spectroscopic analysis
最新科研论文
- Leveling the Playing Field: A Comparative Reevaluation of Unmodified Eye Tracking as an Input and Interaction Modality for VR
- HACS: Helical Auxetic Yarn Capacitive Strain Sensors with Sensitivity Beyond the Theoretical Limit
- “I Want the Payment Process to be Cool”: Understanding How Interaction Factors into Security and Privacy Perception of Authentication in Virtual Reality
- Simultaneous Color Holography
- LFACon: Introducing Anglewise Attention to No-Reference Quality Assessment in Light Field Space
- 3D Gaze Vis: Sharing Eye Tracking Data Visualization for Collaborative Work in VR Environment
- Enabling Immersion and Presence in the Metaverse with Over-the-Air Brain-Computer Interface
- Toward Super-Resolution for Appearance-Based Gaze Estimation
- Magnitude-Corrected and Time-Aligned Interpolation of Head-Related Transfer Functions
- RL meets Multi-Link Operation in IEEE 802.11be: Multi-Headed Recurrent Soft-Actor Critic-based Traffic Allocation